// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : t_tower.cel ( number : 512-1023 )

#define	MapSizeX_t_tower01_1	19
#define	MapSizeY_t_tower01_1	17

const u16 t_tower01_1_OutRangeCell[4] = {
0x0208,0x0208,0x0208,0x0208,
};

const u16 t_tower01_1_MapData[ MapSizeX_t_tower01_1*MapSizeY_t_tower01_1 ] = {
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0720,0x0721,0x073a,0x373b,0x073c,0x0721,0x0727,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x0729,0x0742,0x3343,0x0744,0x0729,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x3338,0x3316,0x3335,0x3316,0x3316,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x334f,0x334e,0x3331,0x334d,0x334c,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x0705,0x074b,0x3337,0x074a,0x0705,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x3339,0x0715,0x3337,0x0715,0x3339,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,0x0728,0x3337,0x0715,0x3337,0x0752,0x3337,0x072f,0x0608,0x0608,0x0608,0x0608,0x0608,0x0608,
0x0726,0x0721,0x0721,0x0721,0x0753,0x0754,0x0722,0x3350,0x0719,0x3337,0x0718,0x3351,0x072a,0x0721,0x0721,0x0721,0x0723,0x0724,0x0725,
0x071d,0x0708,0x0703,0x0704,0x0755,0x0756,0x0702,0x0712,0x0713,0x3337,0x0712,0x0713,0x0729,0x0729,0x0729,0x071e,0x072b,0x072c,0x072d,
0x072e,0x0718,0x070b,0x070c,0x330d,0x330e,0x070f,0x0749,0x0714,0x3337,0x071a,0x0748,0x330e,0x330e,0x330d,0x0717,0x3311,0x3335,0x3310,
0x0404,0x071a,0x0705,0x0705,0x0706,0x0705,0x0705,0x071b,0x071c,0x3341,0x3335,0x071a,0x0705,0x0705,0x0706,0x071f,0x071b,0x0734,0x071a,
0x330a,0x3339,0x3316,0x3335,0x3316,0x3335,0x3316,0x3335,0x3340,0x3331,0x3330,0x3335,0x3316,0x3335,0x3316,0x3335,0x3316,0x3335,0x3316,
0x3337,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,
0x3336,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,
0x3337,0x3301,0x3301,0x3301,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3301,0x3301,0x3301,0x3331,
0x3336,0x0709,0x0709,0x0709,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x0709,0x0709,0x0709,0x3330,
0x3337,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3006,0x3007,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,0x3330,0x3331,
};

const MapScreenData t_tower01_1_map_data =
{
	MapSizeX_t_tower01_1,
	MapSizeY_t_tower01_1,
	t_tower01_1_OutRangeCell,
	t_tower01_1_MapData,
	&room_char_data,
	&t_tower_char_data
};
